Game.cs 413 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. public class Game : MonoBehaviour
  6. {
  7. private void Awake()
  8. {
  9. GameSrartEvent.Register(OnGameStart);
  10. }
  11. private void OnGameStart()
  12. {
  13. transform.Find("Enemies").gameObject.SetActive(true);
  14. }
  15. private void OnDestroy()
  16. {
  17. GameSrartEvent.UnRegister(OnGameStart);
  18. }
  19. }